When it comes to mods in the XCOM series, the most functional tools become almost inseparable from the vanilla versions of the games they're used in. The same can be said about the latest War of the Chosen DLC forXCOM 2.
As you probably know, XCOM 2 players will be able to use mods from the moment they install the game. Long War Studios has partnered with Firaxis Games and 2K, and created three unique mods for XCOM 2, all available for free at launch.There will be user created mods as well, and all of them can be downloaded and installed through Steam Workshop. In the guide below we’ll show you where to find all mods and how to use them.
How to install mods in XCOM 2When you install XCOM 2 and start the launcher you can click on the Workshop button, located just below the Play button. This action will open Steam page XCOM 2 Workshop, where you can find and browse all available mods for XCOM 2. When you find an interesting mod, click on it. A new window with more details about selected mod will pop up. In the bottom right corner you can click on the Subscribe button, and the mod will be added to your Subscriptions. In order to download the mod you need to relaunch the game from your Steam account. In your launcher, you’ll see the list of all downloaded mods, but before you click on the Play button, you have to select the mods to activate them.XCOM 2 Mods available at launch
This short list of the best mods that are fully compatible with WOTC includes tools that are capable of fully transforming your entire gameplay experience. Most of them are designed to save you time and effort that otherwise would be spent on unnecessary actions.
So if you do value your gameplay time, then continue reading this guide for XCOM 2: War of the Chosen.
Stop Wasting My Time
This is a super useful mod that makes things happen faster, such as shutting off unnecessary cinematics or character chatter that brings nothing valuable to the gameplay experience.
The complete list of changes that you can expect inthe SWMT mod is as follows:
Evac All
A simple-yet-effective mod that allows you to evac all soldiers at the same time from the evac zone instead of activating each soldier separately. Just like the previous mod, this one was designed for only one purpose -- to save your time.
The creators of the mod even left an option to change the evac animations order in the 'XComEvacAll_WotC_Defaults.ini' file that's located in your Config folder.
Free Camera Rotation
In a game like XCOM 2, having a full spectrum of vision is vital for the success of each mission. That is why camera rotation plays such a significant role in determining the best position for your soldiers and further tactical decision-making.
This little mod here gives you a complete freedom over your camera rotation options, including the following features:
Black Market Usage
This a perfect tool for those who are wondering what all the items listed in the market are needed for. With this mod, you will be able to hover over any item in the market list, and it will instantly show the usage attributes for each of them.
If you know how to configure '.ini' files, then you could also change the following terms in the 'XComBlackmarketUsage_Settings.ini' file:
More Squad Size
If you ever needed to increase the number of soldiers in your squad, then you can do just that with the help of this mod. It will give two upgrades to your squads, such as Squad Size III (costs 125 supply, requires 'Major' rank) and Squad Size IV (costs 200 supply, requires 'Colonel' rank).
Now you will be able to take up to 8 soldiers per fight -- and in the near future possibly even up to 12, when the creators of the mod release the next version.
Gotcha Again!
Do you like indicators? Well, here's a mod that will provide you with 15 different types of mission indicators that are not available in the vanilla version of the game. Here's what you will get:
Yet Another F1
If you are an established fan of the series, and you feel nostalgic for the old menus from the Enemy Unknown era, then you will enjoy this mod that changes the new UI with the old one.
The mod may have a funny title, but it is actually activated by pressing the F1 button. It will show stats, active abilities, passive abilities, buffs, debuffs, the primary weapon, secondary and armor.
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That wraps up this mod list! But if you need other types of help with the game, make sure to check out the rest of our XCOM 2: War of the Chosen guides here at GameSkinny:
Published Sep. 7th 2017
It hasn't taken long for modders to start tweaking XCOM 2 mods to work with War of the Chosen. You can find all them using the War of the Chosen tag on the Steam workshop. To install, make sure you are logged in with your Steam account and then click the 'subscribe' button on the mod page of your choice. When you start the Steam client mods you've subscribed to will automatically download. When you start XCOM 2: War of the Chosen you can then turn individual mods on and off using the mod checklist.
Always check the workshop descriptions for details on bugfixes and additional mods you might need to keep things working smoothly, and bear in mind that turning mods on and off in the middle of a playthrough can cause problems with the save, as you might expect. Without further ado, here are my favourites mods so far, featuring a mix of quality of life changes, AI overhauls, and cool character and gear mods.
If you don't own War of the Chosen, check our our regular list of best XCOM 2 mods.
Stop Wasting my Time
One of the very best XCOM mods returns for War of the Chosen. Stop Wasting my Time gets rid of all the little pauses you'll see in battles after soldiers shoot, throw grenades, get a kill, hit cover and so on. Unskippable Bradford VO has been snipped. The mod also speeds up the Avenger on the strategy map, increases the speed of your Gremlin drones by 150%, and even makes colours on the colour picker appear faster. The mod doesn't affect game balance in any way, it just speeds everything up by cutting sluggish movement throughout the game.
Need for speed carbon bonus dvd download windows 10. For even more time-saving measures, consider installing Instant Avenger Menus, which removes the dissolving holo globe animation during transitions from the Avenger to the world map, reduces pauses during Avatar updates, and instantly snaps between rooms in the Avenger so you can get to building upgrades and equipment quickly.
Resistance Firearms
I love XCOM's big chunky futuristic weaponry, but if you prefer a more realistic suite of firearms, this adds a collection of 60 weapons with custom animation and sound effects. To apply the mod you need to download the main module, the assets, and the Missing Packages Fix + Resource update.
XCOM EU/EW Helmets and Armour
Remember the top-tier of armour in XCOM: Enemy Unknown. You don't get back-of-the-neck humpback protection like that these days, unless you install XCOM Helmets and Armour series of course. It adds each armour tier from Enemy Unknown and Enemy Within in three separate mods: tier one, tier two and tier three. You'll need the Empty WOTC Deco Slots update to see the armour pieces properly.
Xcom 2 Installing ModsA Better AI
Whether you think this suite of AI changes is 'better' depends on the XCOM experience you want. A Better AI removes the safety catches that stop an entire map of enemies wandering into a battle at the same time. If you enjoy that level of challenge, you may also enjoy the other changes, which stops enemies from roaming about if they're safer where they are (that means fewer overwatches for your soldiers). Enemies will also shoot at panicked soldiers and get more creative when trying to get out of positions where they're flanked. One for XCOM experts.
Gotcha Again
Perfect Information for XCOM 2 hasn't been updated for the expansion yet, but if you're looking for a UI update that gives you more information about the battlefield then Gotcha Again is a good stand-in. War of the Chosen now lets you see when your soldier will be in a flanking position when you press Alt, but Gotcha Again gives you more info about which enemies exactly will be in sight range before you make a move. The mod also adds indicators that let you know when you're about to move through an enemy's overwatch. Plus if you have revealed an enemy but not caught their attention yet, Gotcha will show you if a move you're making will alert them.
Even More Backstories
Even More Backstories introduces 77 backstories to fill out the biographies of new recruits. The pack includes 18 reaper backstories, 11 Skirmisher ones, 14 Templar, and 15 engineeer and scientist stories. It's a small aspect of the game to update, but it adds more flavour and personality to the rookies you're sending into danger every mission.
Flawless
It feels good to complete a mission with no losses having killed every alien in the vicinity, but wouldn't it feel even better if you got a prize as well? Flawless rewards flawless victories with items and resources to let you get more out of your greatest victories. The rewards aren't extreme so there's little chance it will unbalance the game, it's just a nice way for the game to tell you you're awesome.
Camera rotation config
Another simple, useful update. Camera Rotation Config sets the default camera rotation to jump in 30 degree increments rather than 90. It's not quite free rotation, but it still provides the extra control that many players expect. The modder says that the rotation can occasionally align slightly out of sync with the grid, but you'll find instructions for correcting that in the mod description if that starts happening to you.
Wrex, Grunt, Liara and Mordin
Recruit your favourite alien Mass Effect companions to defend the earth as members of your XCOM team. The XCOM 2 mods for Wrex, Grunt, Liara and Mordin have all been updated for use in War of the Chosen. Give Wrex a shotgun and a sword and see how he takes to being threatened by the Chosen.
The modder recommends a couple of additional mods to help you get the most out of the character mods. Godeco supermatic automatic manual pdf. Be sure to grab Empty Deco Slots and Invisible Parts for Hero Units. These let you set certain clothing slots as empty or invisible to let the custom armour pieces appear.
That's a few to be getting on with, but more will appear as modders update their XCOM 2 projects and start whole new ones especially for WotC (brand new Chosen, anyone?). If you're really enjoying a War of the Chosen mod, feel free to share it with everyone in the comments.
This short list of the best mods that are fully compatible with WOTC includes tools that are capable of fully transforming your entire gameplay experience. Most of them are designed to save you time and effort that otherwise would be spent on unnecessary actions.
So if you do value your gameplay time, then continue reading this guide for XCOM 2: War of the Chosen.
Stop Wasting My Time
This is a super useful mod that makes things happen faster, such as shutting off unnecessary cinematics or character chatter that brings nothing valuable to the gameplay experience.
The complete list of changes that you can expect inthe SWMT mod is as follows:
Evac All
A simple-yet-effective mod that allows you to evac all soldiers at the same time from the evac zone instead of activating each soldier separately. Just like the previous mod, this one was designed for only one purpose -- to save your time.
The creators of the mod even left an option to change the evac animations order in the 'XComEvacAll_WotC_Defaults.ini' file that's located in your Config folder.
Free Camera Rotation
In a game like XCOM 2, having a full spectrum of vision is vital for the success of each mission. That is why camera rotation plays such a significant role in determining the best position for your soldiers and further tactical decision-making.
This little mod here gives you a complete freedom over your camera rotation options, including the following features:
Black Market Usage
This a perfect tool for those who are wondering what all the items listed in the market are needed for. With this mod, you will be able to hover over any item in the market list, and it will instantly show the usage attributes for each of them.
If you know how to configure '.ini' files, then you could also change the following terms in the 'XComBlackmarketUsage_Settings.ini' file:
More Squad Size
If you ever needed to increase the number of soldiers in your squad, then you can do just that with the help of this mod. It will give two upgrades to your squads, such as Squad Size III (costs 125 supply, requires 'Major' rank) and Squad Size IV (costs 200 supply, requires 'Colonel' rank).
Now you will be able to take up to 8 soldiers per fight -- and in the near future possibly even up to 12, when the creators of the mod release the next version.
Gotcha Again!
Do you like indicators? Well, here's a mod that will provide you with 15 different types of mission indicators that are not available in the vanilla version of the game. Here's what you will get:
Yet Another F1
If you are an established fan of the series, and you feel nostalgic for the old menus from the Enemy Unknown era, then you will enjoy this mod that changes the new UI with the old one.
The mod may have a funny title, but it is actually activated by pressing the F1 button. It will show stats, active abilities, passive abilities, buffs, debuffs, the primary weapon, secondary and armor.
---
That wraps up this mod list! But if you need other types of help with the game, make sure to check out the rest of our XCOM 2: War of the Chosen guides here at GameSkinny:
Published Sep. 7th 2017
I tried making the name of the folder the same as the .xcommod file, i.e. 'FalloutRangerPack.' It showed up once with the same 0 bytes thing, and then I hid it and restarted the AML which is what I've generally been doing throughout this process. Then I started it back up and it didn't reappear, so at least something is different. I also tried adding an entry to settings that I'll attach below. It seems like it kind of works - my mod count at the bottom when it's updating is 1 higher, and it shows up in the AML, but it's still a blank entry with size 0. That said, if I add the mods folder as an extra place to search for mods (which previously was giving me duplicate blank entries) it now has a preview thumbnail and the 4 relevant configs that can be edited in the AML. So I'm not sure what to make of that?
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